Monolith: After The End Wiki

Welcome to the Monolith: After the End Wiki!

Currently, this wiki is a work in progress. Upon completion, it will act as a comprehensive encyclopedia of information related to Monolith and its DLC, Relics of the Past. Presently, it contains a large amount of information, but there are still several pages under construction! While there is a ton of useful knowledge here, spoilers are not labelled and are present in many pages. If you wish to avoid spoilers, it is recommended to keep use of the wiki to a minimum.

The Game


''"Monolith is a top down action shooter with procedurally          generated elements. Explore a progression of floors as you make your          way into the depths of the facility, encountering deadly enemies,           fantastic weapons, upgrades, choices and revelations as you           venture  deeper towards a great and calamitous power." - Description from Steam

Monolith: After the End is a bullet hell, roguelike game, developed and published by Team D-13, in which the player explores procedurally generated floors, fighting any enemies and bosses that stand in their way while searching for a "great and calamitous power" at the lowest level of the Facility. The game begins in a tutorial area that teaches the player the basic mechanics, concluding in a brief encounter with another ship. Win or lose, the player is sent to the game's hub, from which they can exit to the south to replay the tutorial, or exit to the north to start a proper run.

Community & Resources

 * Join our Discord server to chat with other players and the devs! This is also where we coordinate work on the wiki. If you want to help out with this site, come introduce yourself in the #wiki channel!


 * Presently, community member QuaestComm has created possibly the best guide for Monolith around. You can check it out here, though be warned that some information is inaccurate or out of date.