Skully(Ship)

Skully is one of the two ships added in the Relics of the Past DLC, the other being Arena blaster. Skully is unique in that all Weapons picked up in the run influence the current one.

Gameplay differences
Weapons picked up carry permanent keywords and can multiply stats. Most weapons fire the same way, simply shooting a projectile similar to revolver, though the look of the shot varies by weapon.

Damage
Separate from Damage%, this simply increases the damage of each shot, which is then multiplied by damage%

ammo capacity,
Separate from max ammo, this works similarly to damage vs damage%

Firing speed
Controls how fast shots are fired

Projectiles
Controls how many bullets are launched with each shot.

If you have only two projectiles, they will fire in a v pattern, negating most upsides of having multiple projectiles.

Pierce count
Determines how many enemies a single projectile can pass through.

Weapons
UNDER CONTRUCTION