The Temple

The Temple is a special, in-between floor accessed by beating a boss on any of floors 1-4 with a 2.5 multiplier or above. Entering the floor is optional, and if declined, can still be accessed later on. Many enemies on this floor are Mages or Undead, and there are very few Machines that can be found here. The floor is unique in that the player progresses by completing one to four branching paths that each terminate in a mini-boss, and gaining access to the boss after completing at least one path.

The starting room of the floor is static, containing four statues in its center and four exits. Each exit leads to a separate branch of the floor. On each branch, the player must fight through a set of rooms before being offered a choice of paths leading to a new set of rooms. After completing three sets of rooms, they will reach the mini-boss at the end of that branch. The number of branches that can be opened depends on what floor the Temple was accessed from; for each floor deep in the Facility you are, one branch can be opened. When the maximum amount of branches has been opened, the remaining ones will close.

Branches
Progress through the temple is fairly linear. The player must fight through a set of rooms before being offered a choice of paths. After three choices the path will terminate at a mini-boss room.

Mini-Bosses
At the end of each branch, there will be a mini-boss. Each mini-boss has a Cartridge that it always leaves upon defeat. Each one defeated also adds a phase to the Warden fight, whenever the player chooses to fight him. If all four are defeated, which can only be done if the Temple was accessed from the Bellows, the player will need to fight Chaos God in addition to the Warden.

Paths
While progressing through a branch, every few rooms you will be able to choose what the next few rooms will be like. Usually only two choices will be available, but one choice in particular will bring that up to three.